In an old house in England…

This is my review of the play Arcadia, by Tom Stoppard.

I was led to this play via a mention of the grouse population problem in another work of fiction. A Google search told me that this is a modern play that has mathematical references. Since I’m a sucker for Sci-Fi, I had to give it a shot.

The last play that I read was the much-maligned Harry Potter and the Cursed Child. I’ve read film scripts before too, out of sheer laziness. What I’ve realized is that scripts are, by necessity, a very crude medium for storytelling. Yes, spells can be cast non-verbally and very destructive spells do exist. But it is far more visually appealing to have duellers dodging blasts of colourful light. On film or stage, visual effects are necessary, even at the expense of a plot hole or two. For more obvious reasons, you also cannot have any trains of thought, or flashbacks, or any other crutches to help a dull audience member understand a character’s motivations.

I tried very hard to keep all these constraints in mind while reading Arcadia, because a lot of the subtler plot points are given away by casting and set design commentary, and a reader loses out on the experience of piecing the clues together on their own.

The first scene shows us a young man with then improbable name ‘Septimus Hodge’ tutoring the young Thomasina. It’s the early nineteenth century, and tutor and tutee(?) engage in some Oscar Wilde-worthy banter. It’s clear that Septimus and Thomasina are both extremely intelligent. The first few scenes are a delight, both for the wordplay and the way that anachronistic science and mathematics is discussed from a perspective that is very different from today.

In the present day, a scholar is studying the architectural style of the house; a scientist plays with data he finds in old hunting records; and a historian tries to uncover the story behind an eccentric genius who lived in the house nearly two centuries before.

These two storylines are interleaved with each other, with many visual parallels- the old house, lookalike characters. It’s set up as a mysterious collision with some revelations at the end. Unfortunately it’s not quite subtle enough on paper, and one doesn’t have the chance to appreciate the set design.

I would recommend this play, but only if you really take the time to sit down and visualize how the story pans out- don’t just follow the (overly simplistic) storyline like I did!

4/5. I’m not great at visualizing narrative, but if you are you’ll probably enjoy this one!

 

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